I hadn’t heard about Mirror’s Edge until this evening, but it looks fantastic. All you need to see about it is on Joystiq. It looks quite wonderful, and seems to incorporate a lot of the dynamism of movement and combat of Oni, but with more compelling environments. Story-wise, it’s feels like you’re kind of playing a YT from Snow Crash on foot with a bit more ass-kicking.
The interview video in particular is pretty interesting. Going with first person for a game like this is challenging, and they address that as being their big difference. But it’s not clear to me that they really have a clear answer for why that fits with the vision of the game. Is the physicality somehow accentuated by being inside Faith’s head? Hopefully they’ll get that worked out before launch. It would be a shame for that aspect of the game to just be a “because it’s different” design decision.

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